Designing for digital works will always start with sketches. This is very much like an architectural thinking process. I think of flows, planes and geometries all interacting. Flows are social as well as computational.
Flows, Planes and Geometries.
Flows are social as well as computational. Flows can also describe page cascades like this. Social flows serve the user. UX CX define these design processes.
Data Logic groups and orders content into clusters or silos. Content "silos" reflect domain knowledge and anticipate relationships of content throughout the site. Often these are indexes and views.
Planes relate to the content frames. Sizes dimensions and spread. Planes are also directed by flows. Fades, folds, scrolls - page kinetics.
Logic planes guide navigation and readers flows through the sit
Geometries are larger guiding ideas informing the design. These ideas are directing typographic ratios, Background elements, Typefaces. Any idea which converges on the project in brand or character.
A major project will have a design team focusing on sections of the project. Teams communicate through templates, style-guides, mockups, strategy docs.
Working with designs. Character and Colour
Project designers come on board to deliver just the right look and feel for a project. Designers for web deliver briefs which anticipate the context of web standards.
Lead Project Designers: Mirriam Mcwilliam : Rosie Boylan Site, Huy Nguyen : Cementa Site, Lucy Walker : Skin8 Site, Dr Penny Stannard : ATWOnline site.
This codey style guide is attached to web projects. Content managers can navigate layouts and design options for project CMS.